Case study 23 · Kill the Brief
A browser shooter we built
Create a playable promo for the agency: a reason to visit, stay, share and then talk to us.
3levels · 3 bosses
What we did
- 3D first-person shooter right in the browser (WebGL), desktop + mobile controls
- 3 levels, 3 bosses (the last one is the Deadline), 4 difficulty modes
- Agency pain as gameplay: bad ideas, “final_v27” edits, bot farms
- Built-in CTAs: discuss a project, order a promo game, see packages
Game devWebGLPromo
The result
- 3
- levels with bosses
- 0
- installs: runs in any browser
- UA/EN
- fully localised
Industry
Services




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Tell us about the task
We reply within a business day and send a fixed-price package within 24 hours after the brief.