Case study 23 · Kill the Brief

A browser shooter we built

Create a playable promo for the agency: a reason to visit, stay, share and then talk to us.

3levels · 3 bosses

What we did

  • 3D first-person shooter right in the browser (WebGL), desktop + mobile controls
  • 3 levels, 3 bosses (the last one is the Deadline), 4 difficulty modes
  • Agency pain as gameplay: bad ideas, “final_v27” edits, bot farms
  • Built-in CTAs: discuss a project, order a promo game, see packages

Game devWebGLPromo

The result

3
levels with bosses
0
installs: runs in any browser
UA/EN
fully localised

Industry

Apps & digital products

Services

Websites & landing pagesPromo gamesWhite-label for agencies

Kill the Brief — A browser shooter we built
Kill the Brief — A browser shooter we built
Kill the Brief — A browser shooter we built
Kill the Brief — A browser shooter we built

Tell us about the task

We reply within a business day and send a fixed-price package within 24 hours after the brief.